BEASTARS‘ TV anime gives us an opportunity to talk about studio Orange’s work and how their 3DCG productions – with beautiful strokes of older techniques – make for animated storytelling that’s satisfying in surprisingly traditional ways. Rather than a specific stylistic or thematic trait, the characteristic that has defined studio Orange ever since they started leading projects of their own has been their ambition. On the one hand, there’s the ambition of tackling prestige series that could become the next... Read More Read More

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