I don’t think I’ve made it any kind of secret, (especially if you follow me on twitter) that i’m a big fan of Falcom and in particular, their Trails series. Recently, Trails From Zero and Trails to Azure, which are currently stuck in localization purgatory, were made playable in English thanks to the efforts of fans. These are incredible games that I recommend and are legitimately some of my favorites... but rather than just talk my straight thoughts on the game, I feel compelled to spend some time talking about the brilliance that is the setting of Crossbell, and the beautiful political storytelling that is the Crossbell Arcs - how it inverts the traditional storytelling paradigm and has city drive the story, instead of the story driving the world building.

AniTAY