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Cross-border e-commerce fills gap in overseas anime market
Japan's top proxy purchasing service provider helps small and medium anime merchandise sellers reach overseas customers
Original anime films feel the box office pinch
Plus: Kadokawa ramps up in-house manga translations; Webtoon Entertainment discloses creator revenue share; Japan invests in Saudi manga artist pipeline; and more
Anime home video sales plummet in streaming shift
Plus: Osaka broadcaster plans US$50m anime investment; Kadokawa recruits light novel writers abroad; Digital restoration revitalizes popular folklore anime; and more
Anime producers ramp up domestic direct film distribution
Plus: Media Do buys LA-based manga publisher Seven Seas; Twin Engine acquires anime studio Nut; CyberAgent finds success in 'Jujutsu Kaisen' game; and more
Japan manga market shrinks as digital sales stall
Plus: Netflix takes anime film to cinemas; Kinokuniya USA scouts new store locations; Digital manga market shifts to non-paying readers; Ibaraki recruits anime studios; and more
TV Asahi aims to double anime production
Plus: Anime creators slam ByteDance's AI video generator; Licensing veteran named Aniplex president; TO Books eyes North American expansion; and more
Aniplex chief appointed next Sony Music CEO
Plus: Andreessen Horowitz leads anime AI companion investment; Toho is Fuji Media's largest shareholder again; Bandai Namco sees record 'Gundam' sales; and more
Counterfeit anime merchandise cause US$30b in damages
Plus: AI startup to speed up anime merchandise approvals; Aniplex acquires Egg Firm anime production planning company; Permanent ‘Sailor Moon’ stage musical to debut; and more
Sharp slowdown in Japan digital manga sales
Plus: Japan Foundation promotes anime films in Africa; Manga publishers recruit foreign artists; Wine manga's screen adaptation runs into legal barriers in France; and more
Direct distribution of anime films widens in North America
Plus: Edia ramps up anime production of light novels; MAPPA deepens Netflix partnership; AI manga translations undermine public interest in Japan; and more
Japan antitrust regulator highlights anime industry issues
Plus: Conglomerate invests in French anime co-producer; Light novel publisher TO Books set to IPO; Comici launches English-language manga reading platform; and more
Link-U pursues AI-driven manga app development
Plus: Itochu invests in Taiwan e-commerce service popular with anime merchandise buyers; Magazine House grows manga business; Anime arcade machines at FamilyMart; and more
Toho buys UK anime distributor from Embracer
Plus: Overseas anime merchandise licensing contracts jump; Shifts in anime streaming subscription revenues; Genda and Bushiroad enter into an alliance; and more
New app store law benefits Japan's manga apps
Plus: Japan faces glut of secondhand anime merchandise; 'Demon Slayer: Infinity Castle' ends China run amid political tensions; Toho touts vertical integration in anime; and more
Dozens of anime at stake in Warner Bros. sale
Plus: Sony to issue stablecoins for anime, game payments; Japanese prime minister appeals to Saudi investors; Kadokawa dominates annual light novel rankings; and more
Web novels, a growing source of anime stories, see rise in AI works
Plus: Mamoru Hosoda film underperforms in box office debut; Kadokawa buys Singapore anime festival organizer; Light anime boost small manga publishers; and more
CyberAgent names head of anime as next CEO
Plus: Print manga decline reduces Japanese children's access to manga; Bandai Namco focuses on royalty income; Startup to launch English manga platform in 2026; and more
Kadokawa writes down Doga Kobo acquisition
Plus: Anime studio closures at highest level in 7 years; 'Demon Slayer: Infinity Castle' sets sights on China; Web novel platform upstart targets romance readers; and more
Anime market outside Japan up 26% in 2024
Plus: Toei Animation looks abroad to form new studios; Kodansha forms Hollywood studio; Disney bets on 'Twisted-Wonderland' to draw anime fans; and more
Japan renews focus on anime, manga exports
Plus: Gov't to encourage loans to fund anime, film productions; 'Chainsaw Man: Reze Arc' leads global box office; LINE Manga seeks sports webtoon innovations; and more
GKIDS to expand anime co-productions under Toho
Plus: Ex-Netflix anime chief's studio develops AI background art tool; Hulu Japan launches digital manga service; Kyoto university builds anime curriculum in India; and more
U.S. film tariff proposal poses risk to anime
Plus: Webtoon adds new discovery features to platform; Southern France theme park builds 'Naruto' roller coaster; Anime, manga companies invest in AI unicorn; and more
Toei forms standalone anime IP department
Plus: France pulls back on manga buying; Good Smile Company pauses U.S. merchandise pre-orders; Surveys investigate pirated manga readers; and more
Anime, manga expand 'Star Wars' universe
Plus: FuRyu incorporates anime business subsidiary; Cygames sponsors Kentucky Derby horse race; Middle-aged male protagonist manga titles surge; and more
Toho sets new 3-year-plan for anime business
Plus: Digital distribution extends Shogakukan girls' manga lifespan; IG Port cautious on U.S. tariff outlook; AI voice startup ElevenLabs enters Japan; and more
Indonesia taps into global webtoon markets
Jakarta-based Kisai Entertainment eyes overseas expansion through vertical comics
U.S. trade war jeopardizes key anime market
Plus: Video production bankruptcies hit 15-year high; Isekai light novels outsold by manga versions; ‘Crayon Shin-chan’ arrives in Indian theaters; and more
MyAnimeList sold to blockchain startup
Plus: Studio Ghibli-style AI art raises legal questions; 'Oshikatsu' contributes 2 percent of Japan retail sales; Anisong CD single releases decline again; and more
Anime enthusiasm at AnimeJapan hits new peak
Plus: Niigata animation fest wants more original films; Second screens drive up views of English anime dubs; Homegrown anime software tackle digital deficit; and more
Prime Video seeks global anime, manga IPs
Plus: Anime collaborations boost Shinkansen ridership; Aniplex and Crunchyroll form joint venture; Growing U.S. demand for middle grade manga titles; and more
Cross-border anime merchandise sales jump
Plus: Gov't backs anime studios joining production committees; Manga abundant in U.S. libraries; Critic reflects on anime's overseas market; and more
Akihabara loses its edge as an anime mecca
Plus: NTT Docomo launches Manga Mirai reading platform; Kadokawa names leader of anime studios; Domestic anime home video sales return to growth; and more
Phoenix Gramedia Indonesia focuses on light novels and niche comics
Joint venture between Japan's Kadokawa Corporation and Indonesia's Kompas Gramedia Group sets sights beyond publishing and into merchandising
Labor group asks gov't to rein in anime AI translations
Plus: User-generated web novel service Everystar sold again; Manga industry crosses new sales milestone; Japan's video streaming market growth slows; and more
Sumitomo funds Shueisha-backed anime distributor
Plus: Kadokawa and Sony detail alliance to shareholders; Hakusensha leans into digital manga; 'Hypnosis Mic' anime film targets fandom spending; and more
Tariff threats loom over U.S. anime merch imports
Plus: Blackstone closes webtoon platform acquired in Mecha Comic purchase; 'Oshi no Ko' anime sales surge; Changing attendance behavior at anime events; and more
Bandai Namco to invest billions in IP growth
Plus: Japan Fair Trade Commission probes anime labor practices; Sony names new CEO; Anime films expand Japan box office footprint; and more
Japanese startup eyes Indonesian comic scene
DouDoujin digital manga platform slated to launch in February for comic artists worldwide
Digital manga double pre-pandemic sales
Plus: Anime broadcasts converge on 11:00 pm time slot; IG Port consolidates anime studios; Shogakukan bets IP business on AI-driven light novel app; and more
Largest anime radio station ends 18-year run
Plus: Japan's female voice actor ranks continue surge; U.S. import tariffs to impact print manga; LINE Manga operator invests in webtoon studio; and more
Anime studios widen CG, digital workflow use
Plus: Kadokawa raises key publishing target; CyberAgent recruits veteran producer for first studio hire; GKIDS acquisition price tag; and more
Anime industry responds to UN labor report
Plus: Shoji Kawamori joins AI CG animation project; J-pop music producer sees risk in close ties with anime; Top trending anime titles in 2024; and more
Sony becomes a top Kadokawa shareholder
Plus: Crunchyroll's anime streaming growth falters; Toho earns majority of domestic box office revenue; Kadokawa CEO addresses share acquisition talks; and more
New anime merchandise licenses retreat
Plus: Anime tourism participants double in number; Record companies ink anime music partnership; Toho invests in anime mobile games; and more
Anisong concerts return to stages abroad
Plus: Nojima sees success with Animax purchase; Crunchyroll Anime Awards return to Tokyo; Digital manga platforms connect publishers to reader data; and more
Trading houses seek profits in anime exports
Plus: Ani-One streaming service enters India; Bandai Namco remains optimistic in slowing China market; Visa Japan confirms adult media restrictions; and more
Short anime maker gets ¥1b growth funding
Plus: Kadokawa expands share of light novel rankings; Comitia introduces Indonesian-made manga; Piracy keeps anime licensors hesitant in India; and more
Sony weighs bid for Kadokawa and its IPs
Plus: Acquisition could bring anime industry consolidation; Warner Bros. Discovery signs Japan content partner; Kinokuniya stabilizes U.S. manga sales; and more
Anime market outside Japan up 18% in 2023
Plus: Anime industry group criticizes Netflix payment model; 2.5D musicals set record attendance in Japan; Light anime named a top consumer trend; and more
AI-translated anime news podcast debuts
Plus: Top business lobby urges ¥200b investment in content promotion; Japan airports see higher anime toy sales; New book details manga's winning formula; and more